Accessibility Awareness and Inclusion Practices
When creating digital artefacts, it is important to ensure that the product being made is accessible to as much of the population as is possible. Many guidelines and supporting tools exist to assist reaching this goal. However, little is known about developers' understanding of accessible practice and the methods that are used to implement this.
The aim of this research project is to understand developers awareness of accessibility and to discover the perecptions of accessible development that exist within this domain. We aim to:
- Investigate the accessibility challenges that exist when using Augmented Reality Systems
- Explore the commonalities and differences that exist in accessibility challenges between physical objects, virtual applications, and combined physical/virtual applications.
- Develop methods for solving accessible augmented reality challenges and develop a strategic framework for future research and design
- Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19)
Research Team Members
- Dr Michael Crabb - Univesity of Dundee
- Dr Michael Heron - Robert Gordon Univesity